Game Dev

I occasionally participate in global game-making competitions where teams have a limited amount of time to create a video game based on a given theme.

Two-Timin' Towers

Winner of GMTK Game Jam 2020

  • Theme: Out of Control
  • Time frame: 48 hours
  • Rank: #1 out of 5,477 entries

A tower defense game where you have no control over your own towers. Meaning they'll attack everything in sight, even the player – turning a classic strategy game into a frantic bullet hell. We’ve since continued development.

The game has 1,260,000+ unique plays, is played monthly in 116 countries, and has 1,980,000+ impressions on YouTube. Click here to play

Maze of the Mini-taur

Finalist of GMTK Game Jam 2021

A puzzle-platformer where each level is made up of 9 connected rooms. Shift the columns and rows of the level to separate and rejoin the rooms, creating new (and perilous) paths for you to reach the exit. Click here to play

DIEmunition

Winner of GMTK Game Jam 2022

A shooter-platformer where you use dice as your platforms AND your ammunition. You survive by jumping on the falling dice platforms and shooting enemies. But your gun has no ammo – the only way to shoot is to stand on a die to use the dots on its face as ammunition. Once a die’s bullets are used up, it disappears, leaving you vulnerable to the acid below.. Click here to play

  • Theme: Joined Together
  • Time frame: 48 hours
  • Rank: #6 out of 5,817 entries
  • Theme: Roll of the Dice
  • Time frame: 48 hours
  • Rank: #1 out of 6,145 entries

Beswitched

associate creative director (Copy)

associate creative director (Copy)

ZACH

ZACH

Game Dev

I occasionally participate in global game-making competitions where teams have a limited amount of time to create a video game based on a given theme.

Two-Timin' Towers

Winner of GMTK Game Jam 2020

  • Theme: Out of Control
  • Time frame: 48 hours
  • Rank: #1 out of 5,477 entries

A tower defense game where you have no control over your own towers. Meaning they'll attack everything in sight, even the player – turning a classic strategy game into a frantic bullet hell. We’ve since continued development.

The game has 1,260,000+ unique plays, is played monthly in 116 countries, and has 1,980,000+ impressions on YouTube.


Click here to play

Maze of the Mini-taur

Finalist of GMTK Game Jam 2021

  • Theme: Joined Together
  • Time frame: 48 hours
  • Rank: #6 out of 5,817 entries

A puzzle-platformer where each level is made up of 9 connected rooms. Shift the columns and rows of the level to separate and rejoin the rooms, creating new (and perilous) paths for you to reach the exit.


Click here to play

DIEmunition

Winner of GMTK Game Jam 2022

  • Theme: Roll of the Dice
  • Time frame: 48 hours
  • Rank: #1 out of 6,145 entries

A shooter-platformer where you use dice as your platforms AND your ammunition. You survive by jumping on the falling dice platforms and shooting enemies. But your gun has no ammo – the only way to shoot is to stand on a die to use the dots on its face as ammunition. Once a die’s bullets are used up, it disappears, leaving you vulnerable to the acid below.


Click here to play

Beswitched

Finalist of GMTK Game Jam 2022

  • Theme: Roles Reversed
  • Time frame: 48 hours
  • Rank: #30 out of 6,839 entries

A puzzle-platformer where you can swap the properties of your character with the properties of the objects and enemies around you. Allowing you to change the physics and behaviours of everything in the level – yourself included. When you can reverse the roles of whatever you want, how you tackle each level is up to you.


Click here to play